Tuesday, 13 December 2016

Unit 29- Music Videos- Conventions of Genres

Indie Rock

  • Videos often feel like a short film
  • Cinematic feel
  • Narrative based- key to representing and explaining the song and the meaning behind it
  • Also told through performance- a lot of indie bands use performance as a key element in their music
  • Both the narrative and the performance work together to tell the story
  • Narratives are usually emotionally and intellectually deeper than pop videos
  • Indie music videos- tend to be low budget
  • Settings are simple as the focus should be on the band/performer
  • 'Retro look' created through costume and make up. Costumes give character identity whether its the band or just the character
  • Props would be instruments to show that it is actually the band who are playing them
  • Often might use live performances as their music video


Hip-hop

  • Party or club location
  • Use of alcohol or drugs
  • Might be associated with violence including guns
  • Recognised brands and clothing
  • Displays of wealth- cars, jewellery, large homes
  • Attractive women/sexual dancing- women are often the object of men in these videos
  • Male artists usually represented as having power
  • Does not tend to have a storyline- theme and performance
  • Low angled close up shots- implies the artist has power over their audience (as they are looking down on them)
  • Artists try to seem desired by those around them
  • Crowds might be shown bouncing or waving their arms to the beat- shows people liking the song so therefore the audience of the video might be more inclined to like it 
  • Clothing may sometimes be sporting attire


R&B

  • Topless males to appear to the female audience
  • In R&B artists are usually fashionable and wear the latest trendy outfits
  • Often jeans
  • Men usually have tattoos
  • Subtle Jewellery 
  • Females have little clothing- used as sex objects
  • High heels to make them appear taller and more powerful
  • Flawless look to create a sense of perfection
  • Videos tend to be sexual- contains voyeurism 
  • Grey tones within sexual videos creating a mysterious and sexual atmosphere
  • Beyonce goes against the norms with here videos- showing herself as a strong and independent woman
  • Slow songs- videos might be about love
  • Fast songs- videos might be about partying
  • Slow songs might usually follow a narrative, natural lighting and might be a bit more realistic
  • Fast songs- bright colours, flashy cars, could feature a club with champagne. Artificial lighting.


Pop

  • Artists portrayed as happy and loving life
  • Might be based around love or relationships
  • Associated with teens- the target audience of pop
  • Genre is conveyed through how the scene and locations look
  • Might be about sex or partying
  • Women might be sexualised
  • Bright lighting and costumes
  • Costumes tend to be whatever clothes are fashionable at the time
  • Actors and singers tend to be a lot younger in order to relate to target audience
  • Narrative based- performance aids this
  • Artists might often have their own recognisable symbol- Olly Murs and his hats
  • Voyeurism of men- prominent in music videos by female artists


Tuesday, 6 December 2016

Unit 29- The Purpose of music videos- Info for Assignment 1

The Purpose of Music Videos

Overall:

  • Promotional
  • Extension of income
  • Extension of outlets
  • Synergy
  • Producer Strategies

Modern music videos were originally  made and used for the marketing and promotion of songs and artists. The earliest music videos were filmed/produced in the 1950's. Tony Bennet came out with one of the original music videos. The Beatles first major motion picture 'A hard days night' in 1964 set the basic visual vocabulary of todays music videos. Penny Lane in 1967 used techniques which set the stage for more experimental music videos. Top of the pops was a good place to promote videos, bands and record labels. Queen's Bohemian Rhapsody also started a whole new era for music videos.

In 1981 MTV launched- the first video that aired was Buggles 'Video killed the radio star". David Bowie earned a UK number one due to his music video for ashes to ashes.Michael Jackson was one of the first to create the idea of a short film in a music video- also turned them into an art form. One way artists in the past have created publicity for their video would be to have it controversial even to the point where it has to be banned or censored. 

By the mid 1980's music videos became a central part of the marketing for an act/artist. Madonna owed a great deal of her success to the music videos that she produced. Stars used these visuals as a way of representing who they were as an artist. 

Promotional Material
  • A music is primarily produced to help sell a song and cause a reaction so the viewing public will remember the song
  • It can help the audience to better understand a song by having a visual representation
  • Music videos are supposed to be entertaining and can show off an artists or actors talent
  • As well as selling the song- also sells CD's. DVD's and downloads by being memorable
  • Marketing for the purpose of exposure and expansion of the artist- helps to get them more known
  • It promotes a song and therefore an album
  • It represents the artists image
  • This can be done by attaching the song to certain experiences the artist has had
  • The concept of selling artists through image is carried by the record companies
  • Gangnam  style is a useful case study for this
  • It was the first video with 1 billion hits
  • Won best video at MTV Europe Music awards
  • Social Networking was responsible for this
  • Led to a possibility of collaborations
  • The share price of the record company increased by 568.8%

Extension of income
  • Music videos can help to promote a band or artist long after the single or album has been released
  • This is because a record label might wait for the hype to die down and then release the video so that more can be sold
  • Some artists are remembered years after because of a video

Extension of Outlets
  • Since this is a visual form it can be released on other platforms
  • In the past videos would have been aired on TV shows and music video channels
  • Labels work with these channels to ensure their videos get played
  • This can now be extended to online outlets such as YouTube as well as online news or magazine sources often showcasing the music video  if it becomes a viral trend
  • Audiences can now actively look for the music video they want to watch
  • Word of mouth and social media promotion is very important
  • Controversial videos help to create more buzz and hype
  • This controversy might be reported to the wider mainstream and therefore more people in the media will talk about the video

Synergy
  • Where different areas of media will work together
  • This can relate to a music star releasing a music video which features scenes from a Hollywood film
  • This will help to promote the film but also the artist as their song will usually feature in the film and probably in the trailer which a wider number of people will see
  • This can also help to cement ideas about the artists or acts image
  • Paramore's Decode was the lead track in Twilight New Moon- this helped promote the band
  • Product placement is also a good way for the record company to generate income
  • Major label artists will certainly have product placement in their videos
  • Britney Spears 'Hold it against me' has $500,000 worth of product placement

Producer/Record Label Strategies
  • VEVO have a partnership with Sony Music Group, Warner Music Group and Universal Music group. They host music videos on YouTube and use adverts at the start of the videos to produce revenue.
  • This is good for companies as it allows them to regulate online distribution
  • VEVO also have Apps on various devices allowing more people to access content

Impact of YouTube Views
  • December 2012 record labels were stripped of 2 billion video views
  • YouTube wants to combat 'black hat' and 'botted' view counts. 
  • YouTube has become massive in promoting music videos

Independent Artists
  • Artists who are signed to small record labels or are independent will not have as big a budget as others
  • The purpose of their videos is solely for increasing their interest in music and gaining little exposure
  • MTV used to embrace major labels and in turn makes their artists into stars.
  • Bands that are signed to small labels might not have the ability to make it into the mainstream
  • Videos might get a bad return on investment
  • Rare to get indie music videos as the record companies don't want to take the risk

Unit 29- Music Videos

Ed Sheeran- Don't



Drake- Hotline Bling




One Direction- Drag me Down



Imagine Dragons- Radioactive




Little Mix- Black Magic





Pharrell- Happy

 


 Gangnam Style

 

Justin Bieber- What do you mean?

Unit 29- Music Videos- Andrew Goodwin's Theory and Analysis of Music Video

Andrew Goodwin’s Theory- Andrew Goodwin had a theory about music videos which stated that music videos would contain a number of these characteristics
  •  Links between visuals and lyrics (do they compliment, contradict or amplify?)
  •  Have a link between visuals and music
  •  Have certain genre characteristics
  • Inter-textual references (references of culture, society, films, TV, world events)
  • Having the main character as the centre of attention- everything in the video revolves around them
  • Voyeurism- Sexual pleasure from watching others
  • Demands from the record label- governed by what the record label is willing to show
  • Whether the video is performance, narrative or concept based

Analysis of Ed Sheeran- Don't



The video is narrative based and relies heavily on the story being told within. Narratively speaking it tells the story of Ed Sheeran and a relationship he's had, it also seems to speak about the division of the social classes with the story beginning in a run down neighbourhood and it ending with the main character living a life of luxury- such as with Ed Sheeran's own personal journey.

Beginning 



End


This is similar to Ed sheeran himself who before he was famous was essentially homeless, sleeping on trains and on friends couches between gigs. This is made even more apparent to the viewer that this is about Sheeran himself with the main characters clothes getting nicer and more expensive throughout.






As well as this the main character within the video is dancing through. All of his actions that he is doing are not regular movements and therefore makes the video more engaging and enjoyable to watch. It is shown here that this person is both a professional dancer and actor as he carries out the task of doing both roles flawlessly.




There are a few times where the music videos has visuals to back up the lyrics that are being said.

"Maybe you could swing by my room around 10, baby bring the lemon and the bottle of gin"


"For a couple weeks I only want to see her, we drink away the days with a take away pizza"



"I'd rather put on a film with you and sit on the couch"



These are all small comedic moments within the video which again I think is reflective of Ed Sheeran personality and his comedic attitude that despite the fact the song is about a girl who left him, he is still able to have a laugh and make a joke out of it because that's the guy that he is. Although it's not something that is ideal, it isn't something to dwell on especially (as the video shows) Sheeran has faced a lot worse in his life. I feel that the visuals compliment the lyrics well as the song tells a story and as it progresses, so does the video.

There aren't many times within the video where there are direct links between the visuals and music however there is a point in the song where this is a knocking sound effect with the lyrics "on my hotel door" and the visual shows the main character knocking on a door. I feel that this simply helps with the story telling a little especially as this action fits in perfectly with the beat and makes it seems as if the sound effect is coming from within the video yet it is actually non-diegetic.



There are two consecutive frames within the music video which shows a sense of voyeurism however do not actually contain any, which could be expected of an Ed Sheeran video especially as he tends to write songs about relationships that he has had. Again this goes along with the comedic effect that is trying to be portrayed as well as the humour that Sheeran often tries to express. Again there is another example here of using the visuals to back up the lyrics "And I never saw him as a threat until you disappeared with him to have sex of course"




As well this it is made apparent early on that this character within the video is not actually Ed Sheeran himself but is only a representation of him. The main focus of the story is about this guy who goes from living in poverty to living a life of luxury and everything that occurs revolves around him. Within the video the main character seems to freely be able to enter and exit peoples homes and properties without either being noticed or without any kind of objection from the people living in the homes. Like Sheeran, he doesn't adhere to others and does his own thing. I also feel that this is relating to Sheeran's career yet again who also seemingly wondered into our lives without much objection.This is shown through the way people seem to just not notice our main character. 





Sheeran himself however does cameo within the video, reminding us that it is actually about his life and not the person in the video. He seems to be one of the only 'characters' within the music video to actually notice the main character when he is dancing in the street and I feel this is because the man is clearly a physical representation of Ed Sheeran.


The only real intertextual reference which I could find within the video was a reference to the director of the video itself, which essentially breaks the fourth wall slightly. Within a single frame of the video there is a news channel (that shows an interview with Ed Sheeran) however there is a headline that says "Emil Nava arrested after high speed chase". As well as this the only other proper reference to any real life events is the fact that the song itself has been largely speculated to have been written about Ed Sheeran's relationship with fellow artist/singer Ellie Goulding who cheated on Sheeran with One Direction member Nial Horan.



There are a few moments within the video that contain product placement which obviously would have demanded by the record label in order for this video to actually generate a level of revenue. Although this product placement is often subtle and can easily be missed it still has its purpose within the video. 

Pontiac and Hyundai


 Lego in the child's hand


Nike Shoes


Beats Headphones


SUV





Monday, 21 November 2016

Unit 3- Assignment 2- Task 5- Production Research

This link to a google document provides the production research evidence for task 5

https://docs.google.com/document/d/1CBUI9oNowGm08v7BWNdCHXU83i20rIOkCQrt1m0NO3M/edit?usp=sharing

Unit 3- Assignment 2- Task 6 Evaluating Research Methods

Collate, Summarise and Evaluate your research methods, make judgements about how the techniques you used may influence your findings

Secondary Research
For my secondary research I begun by looking at the viewing figures for music videos online. This included looking at the most popular music videos to date, the more popular viewing outlets as well as figures for my chosen band which is Imagine Dragons. By looking at viewing figures for the videos themselves it gave me an idea of what the more successful music videos were like and helped me to begin to think about what kinds of content to include in order to produce a successful music video. For example by finding out that the most viewed music video of all time was Gangnam Style, it helped me to understand that one way to make a successful music video is to have memorable performance and visuals.  As well as this, by looking at the statistics for the different viewing outlets, it helped me come to a conclusion of where the best place is to release a music video in order for it to get the most amount of exposure possible. By looking into this I now know that probably the best website to release a music video on is YouTube as a video can be posted and shared on multiple channels as well as different social media sites. Since YouTube also has its own channel specifically for music which has nearly 100 million subscribers this is a very good place to get exposure especially when you have an established audience. Imagine Dragons themselves have 5 million subscribers with over 2 billion overall channel views on YouTube alone so therefore any new music video they release is sure to have an audience. The Quantitive research was useful simply for getting statistics and numbers however despite the fact, viewing figures do only give half of the story and information can only be inferred from this and not actually confirmed. A video can have a lot of views but can also be heavily disliked and just looking at numbers did not give me the entire story.

This is why the second part of my secondary research was so useful. The next piece of secondary research I had to carry out was qualitative research regarding views and opinions on music videos, album artwork, album adverts and fan views on internet forums. I felt that by looking into this research helped me to begin to understand exactly what it was that people felt about a bands accompanying products both in the professional world and from the regular viewing public. Peoples opinions on music videos, album artwork and on internet forums were helpful however I found it slightly harder to find reviews of album adverts as this isn't really something that a regular reader would consciously think about.

For music video research I found various articles online from professional sources discussing some of their favourite music videos, why music videos are important in general as well an article discussing how they felt Gangnam style covered the social, political and economic issues within South Korea. These articles allowed me to get a variety of different opinions into different music videos as well as look at music videos from a new perspective which is something I will be constantly referring to when producing my own music video. This research was useful as it will help when planning what content to put into my music video. A benefit of this was that I found out what did and did not work with music videos however the negative to this is that just because something works for one artist may not work for another and at the same time something has to be done well without copying or plagiarising other peoples work.

Reviews of album artwork was also very useful. By looking into what people liked and disliked about certain album art that has come out over the years as well as seeing what kinds of things people get out of album artwork, it helped me to understand what kinds of things to include in terms of pictures and colours and how to use this in order to create a message and meaning for the audience. Finding out information from an interview online with the artist of certain imagine dragons art was especially helpful in finding out what images he created simply by hearing the song. http://getmusicasia.com/2015/03/09/imagine-dragons-on-the-artworks-of-tim-cantor-the-story-behind-smoke-mirrors-artwork-video-interview/
This was helpful as it gave me an idea of what people do and do not like on album artwork so therefore I will now know what to include and what not to include when making a digipak. One way that this might not have been useful is again just because something does or does not work for another artist, does not mean this would be the same with my chosen artist. Also as these are reviews they are opinion based and this can differ depending on who is reviewing the album.

Looking at internet forums for both of these was especially helpful for the same reasons however the information and opinions being provided here came directly from fans of my chosen artist so therefore I essentially found a more reliable and valid opinion of someone who likes the band rather than someone who is reviewing for the sake of it. Although this opinion would be biased which might not be something that is too helpful, I can now truly understand why the fans feel the way they do about either Imagine Dragons music videos or digipaks.



Research into album adverts within magazines was a lot harder and to be honest not all that useful into my overall project. This is because reviewing an AD within a magazine or newspaper for a music album isn't something all that worth reviewing as it is simply there rather than it being something that is as exciting as a music video or an album cover. When you think of a band in terms of things other than the song, you may think of a music video or the artwork for their songs but an ad within a magazine may not exactly come to mind. The only kind of research I could find for this was students giving their thoughts and opinions on the layout of ads and how they stand out and what the ad saying to the audience. Although this does give me an idea of how an ad will influence readers, it isn't exactly a detailed enough review to show me what was liked and disliked about an ad. I think to improve this type of research, I would probably look into magazine codes and conventions instead and also look at some of the more famous magazine ads of all time rather than looking at responses. A benefit to this method however is that I was able to find what kinds of things unbiased people are seeing and getting from an ad and how this has an impact on them.


Primary Research
I found my quantitative primary research overall to be useful in the fact that I was able to get a mixed variety of responses which actually gave me a lot of information. From this I found out peoples viewing habits and opinions music videos, digipaks and album artwork. Using a google form I created and distributed, I received back 40 responses most of whom were within the age range of 16-20. I found this method of primary research to be useful as I was able to get clear quantitative answers and numbers regarding figures for music videos, digipaks and album adverts and how effective they are in advertising the band/music.


Through my primary research and due to this younger audience age, I found out that the most popular viewing outlet for music videos was YouTube as this is where the majority of people watch. This shows that overall, a younger audience are more likely to view Music Videos online, on YouTube in comparison to other outlets like TV or downloading them from iTunes. This is because YouTube is a free and high quality of video service that is easily accessible.


My quantitative primary research was also useful in showing me what the most influential features were both for digipaks and for album adverts. This is useful as it shows me what I will need to focus on when creating these products and also teaches me a bit about buyer behaviour and how to capture peoples attention when advertising a new product.





The next part of my primary research involved gathering qualitative data for the accompanying products for a new song/album in order to do this I carried out a focus group into album adverts within magazines, interviews to find out opinions on digipaks and created an internet forum to find out peoples opinions on Imagine Dragons music videos. I found the internet forum to be a lot more helpful than the interviews and the focus group that I conducted and this because with the forum, the answers that were provided came from Imagine dragons fans who watch imagine dragons videos whereas the interviews for the digipaks and the focus group for the magazine adverts were with people who were either less informed about these products or just simply don't tend to buy them. This meant that the information I received wasn't all that useful in finding out why people like these products. Since the internet forum was more detailed it allowed me to know why people like imagine dragons music videos and which ones are their favourites to look up to in a sense when producing my own video. Should I have to do this research again in future I would most likely try to find people who are more willing and whose views/buyer behaviour is more relevant to my research rather than just finding people who are willing to be interviewed or be a part of a focus group.



Audience Research
The audience research was also very helpful more so in the fact that it helped me to understand the type of people that these products are going to be marketed for and hopefully sold to. Based on the fact that Imagine Dragons are an American Alternative rock band I had to define who the audience were for this genre and the band specifically as well as look into media preferences and buyer behaviour in order to know how to market the products and where the best outlets are for them. As a result of my research I found out that the target audience would be white male students aged 16-25 as this is the target audience who would most relate to the songs and the messages and values of the band. By looking into media preferences and buyer behaviour it also allowed me to discover the best way to sell the products to them. As a result of this research I discovered that the best place to sell a digipak or release a music video is online. This is because of the younger target audience who are less likely to go out and buy a CD from a store and are more likely to spend a lot of time online. For music magazine album adverts, the kinds of magazines it might be smart to look into would be aimed at a younger target audience whether it be in music magazines themselves or even for magazines aimed at teenagers. I found this method of research useful as it will also be helpful when deciding the kind of content to include for the music video, digipak and advert. Because of the age range the content can be more mature and less kid friendly. Rather than show a happy story overall it might be smart to have something either a bit darker or more profound as this could be something an audience that aren't so young can relate to. I feel that looking at a Demographic chart and psychoanalysis chart really helped in me being able to define who the actual demographic and target audience are. It was a different way of looking at things rather than just simply stating the target audience without information to back it up. These charts influenced my findings as they helped to actually break down members of the public into different categories and gave me a clearer understanding of how and why an audience relate to something.

Market Research
By defining who the competition for my chosen artist are, it allowed me to see how different bands are doing similar things and at the same time why their differences have made them more or less successful than one another. At the same time by seeing what the competitors are doing it gives me an idea of how to do things even better. The research that I carried out for this came in two sections- General research into competitors and Research into products for the competitors. The general research into competitors was useful in discovering how they differ and how they are similar to Imagine Dragons. Imagine Dragons competition are also alternative rock/pop bands consisting of only male members. In comparison to their competitors it seems that Imagine Dragons are more successful, they have more award recognition as well as more special effects heavy music videos. I find that by defining who the competition are it has shown me why Imagines Dragons are more successful and how to continue keeping this level of success in terms of their music and their products. This influenced my findings as it showed me what the alternative rock/pop genre is like overall and gave me a better understanding of the genre. This is because of the similarities that there are between the bands.

The second part of the market research was useful in showing me why the competitions successful products have been so and the impression that they give off to the viewing public. By doing textual analysis of products it showed me how the bands use their products to create meaning and tell a story. Alternative rock/pop bands like Imagine Dragons tend to use deeper meaning and be quite profound in their content, usually with a message behind what is being shown. I chose to analyse a music video for one republic, an advert for Kodaline and a digipak from Bastille. The music video is about the mundanity of every day life and that being rebellious and going against the system is actually a good thing. Kodaline's advert for their album is about how having the perfect day or the perfect world doesn't actually need you to have fame or money or a lot of possessions and that there are other ways to be happy. The digipak for bastille was about feeling on top of the world and doing what you love. I feel that this research has shown me that clearly these bands and these audiences like these kinds of products where the narrative being told isn't/wouldn't be too obvious for the average viewer. I feel this is reflected within their songs also and is why these products resonate with the fan base/target audience. With how useful this was and how it influenced my findings, by analysing these products they showed me what kinds of images and colour schemes that this genre tend to use and how this could be applied to my own production of these products.

Production Research
Production research gave me all the relevant information for the different personnel, equipment and facilities that might be needed when making a music video, digipak or magazine album advert. By doing this research it helped as it gave me the relevant information for the specific roles and uses for the equipment as well as how much this would cost. As well as this it helped me come to a conclusion as to what would and would not be viable when going about making these products which is especially important to look at if you are faced with budgeting issues. By looking at what is and isn't viable it allows the producers to know how much they will spend/save as well as the limitations on what can and cannot be done whether this is because something is too dangerous, cannot physically be done or just because of time constraints. I put this information in a table in order to store this information and it influenced my findings as costs varied which meant that whether or not something or someone was viable was dependent on its costs. Production research also helps in figuring out how difficult it may be to do something as well as how many people to work on one project. It allows producers to consider how many people and what resources will be needed in order to complete a product.